Sin

Sin is a half-merfolk, half-tiefling resident of Oldtowne, the sunken part of the city of Alu Lyth. He's a powerful fire and dark mage, but faces prejudice from the other residents of the city for his tiefling heritage. Because of this, he lives apart from them as much as possible. Like all Thrrasir NPCs, Sin is played by Shinko.

Appearance
A merman with koi pattern, colors, and whiskers. His tiefling ancestry also gives him coral-like horns, which he adorns in shark's teeth. He also wears a shark's jawbone around his neck. Sin carries a large staff that appears to be made of an elongated seashell.

Current Adventure
The party met Sin in Oldtowne, after breaking into his home, a dragon skeleton, on recommendation from Mylene, to seek help getting into the Crystal Cathedral without freezing to death. They had been warned Sin would be reluctant to help; as a half-tiefling, he faced a great deal of prejudice from the rest of Oldtowne. Sin did indeed suggest just giving the cube back to Auntie, and then letting the hag leave - but when the party offered a favor in exchange for his help, Sin agreed in exchange for the party retrieving silvervine leaves and branches, as the tree is inaccessible to tieflings.

Personality
Understandably gruff and unsociable, presumably due to bigotry from other Oldtowne residents.

Appearances

 * Session 49 - The party broke into Sin's home, a former Thieves' Guild lair, and agreed to retrieve leaves and branches from Oldtowne's silvervine tree.